Inert, but patient. Inspiration will return. See you next game jam.
My first exposure to video games was shortly after I graduated from diapers, and naturally, they instantly eclipsed every other interest that I had. As I grew older and my tastes became more defined, I dreamt of making games of my own. I still have a stack of notebooks from my childhood full of pen-and-paper maze games with nonsensical rules, convoluted stick figure "cutscenes", and elements directly ripped from whatever flash games I was playing at the time. Then, a few years ago, I decided it was time to learn how to make the real thing, so I taught myself some rudimentary coding concepts and I've since then been learning as I go. I'm the sole programmer responsible for this catalog of games, so you can be sure that any bugs you find in them were either overlooked or ignored by yours truly.
Ikaruga (2001)
Thief: The Dark Project (1998)
Resident Evil 4 (2005)
Bayonetta (2009)
Pikmin (2001)
Half-Life (1998)