Inert, but patient. Inspiration will return. See you next game jam.
As a kid, I used to make pen-and-paper maze games for my friends to play in the school cafeteria. The rules were impenetrable and the scenarios were ripped directly from whatever flash games I was into at the time. What I do now is sort of like that, but I first have to spend a good long while feeling stupid in front of a computer screen before a playable game materializes. I'm the sole programmer behind the catalog of games below, so you can be sure that any bugs you find in them were either overlooked or ignored by yours truly.
Shenzhen I/O (2016)
Thief (1998)
Resident Evil 4 (2005)
Bayonetta (2009)
Pikmin (2001)
Half-Life (1998)